#pragma once

#include <ScenePrecompiled.hxx>
#include <InternalSceneFbx.hxx>

namespace Eifersucht
{
	//struct TransformationBase;
	struct XformHelper
	{
		static void _Extract_transformation_data(
			_Inout_ TransformationBase *child,
			_In_ Fbx::Node *node 
			);
	};
};